v1.0.8 Available Now

The First Transition Engine
for Blender.

Revolutionize your workflow. AnimTex creates complex, driver-driven transitions between any two materials or textures in seconds.

Works with Cycles & Eevee Next

Early Access

35% OFF Beta Launch Special.

Discount automatically applied. No code required.

BETA STATUS: ACTIVE

Limited Availability

The Core Engine

3 Powerful Transition Modes.

Choose the perfect behavior for your effect.

Wipe Mode
1

Wipe / Reveal

A sharp, directional transition line. Perfect for scanning effects, sci-fi shields, and geometric reveals.

Blend Mode
2

Blend / Mix

A smooth, gradient-based cross-dissolve. Ideal for subtle texture changes, aging effects, and organic morphs.

Reveal Mode
3

Alpha Reveal

Transition from transparency to full opacity. Create ghosting effects, hologram activations, and object materialization.

Procedural Library

12 Noise Patterns Included.

Don't settle for boring linear gradients. AnimTex includes a diverse library of procedural noise patterns to break up your transition lines.

Perlin
Voronoi
Magic
Wave
Musgrave
Brick
Checker
Halftone
Radial
Diagonal
Clouds
Caustic
Noise Patterns

Each pattern comes with exposed parameters like Scale, Detail, Distortion, and Roughness directly in the N-Panel.

VFX Suite

Cinema-Ready Polish.

Turn a simple transition into a visual spectacle with built-in effects.

Emission Line

Emission Line

Generates a dynamic line of transition. Fully customizable color, width, and strength. The emission strength directly drives the intensity of the glare effect.

  • Custom Color & Strength
  • Adjustable Width
Compositor Glare

Auto-Compositor Glare

No need to open the Compositor. AnimTex automatically sets up a Glare node pipeline to make your emission line bloom.

  • One-Click Setup
  • Threshold & Mix Controls
  • Note: Enable "Always Compositor"
    Enable Always Compositor

Input Flexibility

Image Mode vs. Material Mode.

Two ways to build your transitions, depending on your complexity needs.

Image Mode

Best for: Simple Texture Swaps

Input:
Images
Materials
Shader 1:
Open
Shader 2:
Open

Directly blend between two image textures. AnimTex automatically sets up the Principled BSDF nodes for you.

  • Fast Setup
  • Automatic Shader Creation

Material Mode

Best for: Complex Shaders

Input:
Images
Materials
Material 1:
Material.001
Material 2:
Material.002

Deep-copy full node trees from existing materials. AnimTex preserves your complex node groups, drivers, and custom logic.

  • Preserves Node Groups
  • Full Deep-Copy System
Animation Curves

Animation System

Auto-Keyframing & Interpolation.

Forget the Graph Editor. AnimTex handles the motion for you.

Instant Setup

Check "Auto Keyframe" and hit GO. AnimTex creates the start and end keys automatically.

13 Interpolation Types

Choose from Linear, Bezier, Bounce, Elastic, Back, and more directly from the UI.

Compatibility

Works with Blender 4.1+

Built for the latest Cycles and Eevee Next engines.

Verified
v1.0.8

Changelog

Version History

v1.0.8

Latest

Blender 5.0+ Support

Updated for the newest Blender API. Significant performance improvements for complex node trees.

v1.0.5

Maintenance Update

Critical bug fixes and stability improvements for Blender 4.5.2 LTS.

v1.0.0

Initial Release

Public launch of AnimTex.

The Mechanism

How it Works.

Simple, intuitive control using standard Blender tools.

AnimTex_Controller (Empty)
1

The Controller

AnimTex creates a standard Blender Empty object called AnimTex_Controller. This invisible helper acts as the anchor for your transition.

2

Object Coordinates

The shader calculates the distance from this Empty object. As you move the Empty in 3D space, the "zero point" of the transition moves with it.

3

Total Control

Move to slide the wipe.
Rotate to angle the transition.
Scale to adjust the gradient falloff.

Shader Node Graph
Pro Workflow

Cinematic quality,
complete control.

Stop fighting with nodes. AnimTex gives you a high-level control system that handles the math for you, so you can focus on the art.

  • Non-destructive Workflow

    Change any parameter at any time without breaking your setup.

  • Real-time Feedback

    See your changes instantly in the viewport.

Real-World Applications

What can you create?

Designed for VFX artists, Motion Designers, and ArchViz pros.

Sci-Fi VFX

Create cloaking fields, hologram activations, and shield impacts using Voronoi and Magic noise combined with the Emission Line.

ArchViz

Instantly swap wall materials (e.g., clean to dirty, brick to plaster) using Material Deep Copy to blend complex node trees seamlessly.

Motion Graphics

Design retro kinetic typography and logo reveals using Halftone, Diagonal, and Radial patterns with Elastic interpolation.

Product Viz

Showcase internal components with X-Ray effects using the Reveal from Transparent mode and Caustic noise patterns.

Interactive Demo

The Full Control Panel.

Hover over any element to see what it does. Click buttons to interact.

AnimTex
Input:
Images
Materials
Shader 1:
Open
Shader 2:
Open
Settings:
Material Name:
AnimTex
Transition Mode:
Wipe/Reveal
Apply to Selected
Transition Line:
Emission Line:
Compositor Glare:
Animation:
Instructions:
  1. Select two textures above
  2. Choose transition mode
  3. Click GO!
  4. Move/Rotate Empty freely

(Wipe: Any direction works!)

Technical Specifications

Complete Feature List

Everything included in version 1.0.8

Input & Transition

  • Image Mode: Blend two image textures directly.
  • Material Mode: Deep-copy full node trees from existing materials.
  • Wipe Mode: Sharp, directional transition line.
  • Blend Mode: Smooth, gradient-based mixing.
  • Reveal Mode: Transition from transparent (Alpha) to material.

Procedural Noise Engine

• Perlin (Organic) • Voronoi (Cells) • Magic (Retro) • Wave (Bands) • Musgrave (Terrain) • Brick (Grid) • Checker (Squares) • Halftone (Dots) • Radial (Rings) • Diagonal (Stripes) • Clouds (Soft) • Caustic (Water)

VFX & Compositing

  • Emission Line: Add a glowing line at the transition point.
  • Edge Control: Customize emission color, strength, and width.
  • Auto-Glare: Automatically sets up Compositor Glare nodes.
  • Bloom Control: Adjust threshold, mix, and size directly from the panel.

Animation & Control

  • Driver System: Control transitions by moving an Empty object.
  • Auto-Keyframe: Generate animations instantly.
  • 13 Interpolations: Linear, Bezier, Bounce, Elastic, Back, etc.
  • Batch Processing: Apply to all selected objects at once.

Comparison

Why choose AnimTex?

Feature AnimTex Standard Nodes Other Addons
Performance Real-time Slow Varies
Looping 1-Click Manual Math Complex
Setup Time Seconds Minutes Minutes

Pricing

Simple, fair pricing.

No subscriptions. No hidden fees. Just a great tool for your workflow.

  • Lifetime license ownership
  • Free updates for v1.x cycle
  • Commercial use allowed

Beta Access

$19 USD

Available in SuperHive Market

Get Started

Installation Guide.

Up and running in less than a minute.

File
Edit
Render
Window
Help
Undo
Redo
Menu Search...
Preferences... Ctrl ,
1

Open Preferences

In Blender, go to Edit > Preferences.

Interface
Viewport
Animation
Add-ons
Input
Navigation
Search Add-ons
Enabled Only
2

Select Add-ons

Navigate to the Add-ons tab in the sidebar.

Install...
Refresh Local
Install from Disk...
3

Install from Disk

Click the dropdown arrow (top right) and select Install from Disk.... Choose the AnimTex_v1.0.5.zip file.

AnimTex

Create animated transitions between two textures using an Empty object.

Version: 1.0.5
Author: Doctor Legion
Remove
.../addons/animtex/__init__.py
4

Enable AnimTex

Search for "AnimTex" and check the box to enable it. You're ready to go!

Frequently Asked Questions

Does AnimTex work on Mac?
Yes! AnimTex is built on standard Blender nodes and Python, so it works perfectly on Windows, macOS (Intel & Apple Silicon), and Linux.
Can I use this for commercial projects?
Absolutely. The standard license covers commercial use.

We support the community.

We donate directly to the Blender Foundation Development Fund.